In my game I will have a platform with players on top of this with one player controlling the platform and where it moves. I am moving the platform with rigidbody.addforce but I have found too many complications using this method such as players running into an object in the opposite direction to the platform moving the platform flips out. Or that the force somehow builds up force on the players and shoots them off.
Is there any other way I could move the platform using a rigidbody to prevent any of this behavior?
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