Hi! I am making a game where you control a sphere by adding forces to the rigidbody of said sphere. To accomplish that I would like to be able to add a force to the rigidbody around the y axis of rotation(not relative to the sphere). I can't make this relative to the sphere since it will bump into other objects and the physics engine will rotate the sphere. It's a little confusing so I have an image that might help visualize my idea.
[Image Link][1]
[1]: https://drive.google.com/file/d/1ShlD9Iq4esCRXsG_DSb8zR_6utVF1tHy/preview
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