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Accelerate a rigidbody towards max speed

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Hey guys, I'm currently in the process of creating a naval game, and I have been trying to find a way for the ships (which have rigidbodies) to accelerate or decelerate to a certain speed. Drag will affect the ships. Any ideas on how I would approach this problem? Thanks! (By the way, I am aiming for movement similar to that of World of Warships.)

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