Hello everyone. i searched the whole internet and found no answer.
so i'm gonna ask here.
i have my player which is moved by this part of the script:
Player.GetComponent().AddForce(Player.transform.forward * 20);
The player has a rigid body on him.
the rigid body is not kinematic but has disabled gravity.
In that part of the script i want my player to keep going forward and he does. but he goes into walls.
And i can't move my player with the character controller move option, because i disabled my character controller because i need to move my player on the y axis and the character controller doesn't allow that.
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