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2D Top-Down Character: How to make my character move using physics?

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Hi guys, I've been trying to make my character move using add force and rigidbody, but I'm still quite new to Unity. It's a 2D top-down character. Thank you very much for the help. There's only one error I keep getting and I don't know how to fix it; Assets/Scripts/PlayerMovement2.cs(24,37): error CS0120: An object reference is required to access non-static member `UnityEngine.Rigidbody2D.AddForce(UnityEngine.Vector2, UnityEngine.ForceMode2D)' using UnityEngine; using System.Collections; public class PlayerMovement2 : MonoBehaviour { public float speed; // Update is called once per frame void Update () { if (Input.GetKey (KeyCode.D)) { Rigidbody2D.AddForce (Vector2.right * speed); } if (Input.GetKey (KeyCode.A)) { Rigidbody2D.AddForce (Vector2.left * speed); } if (Input.GetKey (KeyCode.W)) { Rigidbody2D.AddForce (Vector2.up * speed); } if (Input.GetKey (KeyCode.S)) { Rigidbody2D.AddForce (Vector2.right * speed); } } }

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