Hey Guys!
I opened a project I closed 2 Month ago.
In that project iam using Rigidbody2D and Addforce.
All worked fine.
Now, i needed to type in a "linearDrag" value suddenly.
Was that a change on Unity 4.5??
The reason why i needed that was that my rigidbody2D raged speed up highly. Before i could handle that easy...
So:
Before Unity 4.5 -> worked fine (no linearDrag on rigidbody2D)
After Update -> doesn't work
Fix: (linearDrag about 35 needed to have the same effect)
Any ideas?
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