Using addforce to a rigidbody with vector3.right causes it to move right, even if it is rotated. My question is, how can you get the rigidbody to move from its angle. For example:
![alt text][1]
and not:
![alt text][2]
[1]: /storage/temp/25743-movetoangle.png
[2]: /storage/temp/25744-move.png
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