I don't know a lot about scripting, all i know is how to do make a simple movement script and a quit game script. I want to move in the direction I'm looking at but i don't know how to do it, can someone please help? Heres my script
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(Rigidbody))]
public class PlayerController : MonoBehaviour
{
public Rigidbody Player;
public Camera Camera;
public Vector3 jump;
public float jumpForce = 2.0f;
public bool isGrounded;
Rigidbody rb;
void Start(){
rb = GetComponent();
jump = new Vector3(0.0f, 2.0f, 0.0f);
Cursor.visible = false;
Cursor.lockState = CursorLockMode.Locked;
}
void OnCollisionStay(){
isGrounded = true;
}
// Update is called once per frame
void Update()
{
if (Input.GetKey("d"))
{
Player.AddForce(4, 0, 0);
}
if (Input.GetKey("a"))
{
Player.AddForce(-4, 0, 0);
}
if (Input.GetKey("w"))
{
Player.AddForce(0, 0, 4);
}
if (Input.GetKey("s"))
{
Player.AddForce(0, 0, -4);
}
if (Input.GetKeyDown(KeyCode.Space) && isGrounded){
rb.AddForce(jump * jumpForce, ForceMode.Impulse);
isGrounded = false;
}
}
}
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